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Jump Pads

Jump Pads launch the player in a specific direction when touched.

Placement

  1. Place a Map Jump Pad actor in the level.
  2. Rotate it so the launch arrow faces the way you want.
  3. Adjust the Cooldown property to control how often it can be used.

Jump Pad actor settings showing Mode, Cooldown and Direction

Properties

  • Mode - choose how the launch direction is determined:
    • Direction (Arrow) - launch in the direction of the actor's arrow component.
    • Target - launch toward a target actor.
  • Target Mode - enabled when using Target mode.
  • Cooldown - minimum time between launches for the same player.
  • Launch Ignore Collision Time - time after launch during which the player ignores collision.
  • Target - the actor to launch toward when using Target mode.
  • Direction - overrides the launch direction vector.

Notes

  • The actor you place is a placeholder. The game swaps it for the real jump pad when the map loads.
  • Make sure the pad has clear landing space below it.

Released under the MIT License.